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THE HUNTED

General D. Kay has one goal: Create the ultimate war machine. His initial attempts at reanimating soldiers all ended the same, as the rotting bodies he had used all decomposed far too quickly to accomplish anything meaningful. The war he was preparing for would be unruly, full of piercing bullets and stabbing shrapnel, and the General needed something that could withstand the brutal force of it all. As he patrolled the field hospital of his squadron, an idea struck him: To create the perfect specimen, you need to start with the perfect base. One by one, soldiers began to disappear, their DNA altered to be beyond human and their minds collapsing under the stress of the change befalling them. As his new army grew with mutations of increasing strength, durability, and frenzy, he became sloppy, haphazard, and overconfident. One experiment escaped without his notice, recklessly freeing all the other creatures from their containment and taking over Fort Greenwall. Now, you’ve been called in as Special Operations to recontain this growing infection. Will you be able to shoot down the opposing threats, or will you instead be hunted by things no longer human?

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The Hunted
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